public:
typedef std::map<string, SGPropertyNode_ptr> EffectMap;
using SplicingVisitor::apply;
public:
typedef std::map<string, SGPropertyNode_ptr> EffectMap;
using SplicingVisitor::apply;
ref_ptr<Node> instantiateEffects(osg::Node* modelGroup,
PropertyList& effectProps,
ref_ptr<Node> instantiateEffects(osg::Node* modelGroup,
PropertyList& effectProps,