+ int capacity = 0;
+ if (fr.matchSequence("posScale %i {")) {
+ int entry = fr[1].getNoNestedBrackets();
+ int capacity;
+ fr[1].getInt(capacity);
+ Vec4Array* posScale = new Vec4Array;
+ posScale->reserve(capacity);
+ fr += 3;
+ while (!fr.eof() && fr[0].getNoNestedBrackets() > entry) {
+ Vec4 v;
+ if (fr[0].getFloat(v.x()) && fr[1].getFloat(v.y())
+ && fr[2].getFloat(v.z()) && fr[3].getFloat(v.w())) {
+ fr += 4;
+ posScale->push_back(v);
+ }
+ else ++fr;
+ }
+ ++fr;
+ geom._posScaleArray = posScale;
+ }
+ if (fr.matchSequence("variety %i {")) {
+ int entry = fr[1].getNoNestedBrackets();
+ int capacity;
+ fr[1].getInt(capacity);
+ FloatArray* variety = new FloatArray;
+ variety->reserve(capacity);
+ fr += 3;
+ while (!fr.eof() && fr[0].getNoNestedBrackets() > entry) {
+ float val;
+ if (fr[0].getFloat(val)) {
+ ++fr;
+ variety->push_back(val);
+ }
+ else ++fr;
+ }
+ ++fr;
+ geom._vertexAttribArray = variety;
+ }
+