+void SGSky::add_cloud_layer( double asl, double thickness,
+ double transition, double span,
+ const string &tex_path ) {
+ ssgSimpleState *state = SGCloudMakeState( tex_path );
+ add_cloud_layer( asl, thickness, transition, span, state );
+}
+
+
+void SGSky::add_cloud_layer( double asl, double thickness,
+ double transition, double span,
+ SGCloudType type ) {
+ if ( type > 0 && type < SG_MAX_CLOUD_TYPES ) {
+ add_cloud_layer( asl, thickness, transition, span, cloud_mats[type] );
+ }
+}
+
+