- alSourcei( source, AL_LOOPING, looping );
- alSourcef( source, AL_ROLLOFF_FACTOR, 0.3 );
- alSourcei( source, AL_SOURCE_RELATIVE, AL_FALSE );
- alSourcePlay( source );
- testForALError("sample play");
- } else {
- if (alIsBuffer(buffer) == AL_FALSE)
- SG_LOG( SG_GENERAL, SG_ALERT, "No such buffer!\n");
- // sample->no_valid_source();
- // sadly, no free source available at this time
- }
-
- } else if ( sample->is_valid_source() && sample->has_changed() ) {
- if ( !sample->is_playing() ) {
- // a request to stop playing the sound has been filed.
-
- sample->stop();
- sample->no_valid_source();
- _smgr->release_source( sample->get_source() );
- } else if ( _smgr->has_changed() ) {
- update_sample_config( sample );
+ if ( sample->is_queue() )
+ {
+ sample->set_source( source );
+ update_sample_config( sample );
+
+ alSourcef( source, AL_ROLLOFF_FACTOR, 0.3 );
+ alSourcei( source, AL_LOOPING, looping );
+ alSourcei( source, AL_SOURCE_RELATIVE, AL_FALSE );
+ alSourcePlay( source );
+ testForALError("sample play");
+ }
+ else
+ {
+ if (_smgr->request_buffer(sample) == SGSoundMgr::NO_BUFFER)
+ continue;
+
+ // start playing the sample
+ ALuint buffer = sample->get_buffer();
+ if ( alIsBuffer(buffer) == AL_TRUE )
+ {
+ alSourcei( source, AL_BUFFER, buffer );
+ testForALError("assign buffer to source");
+
+ sample->set_source( source );
+ update_sample_config( sample );
+
+ alSourcei( source, AL_LOOPING, looping );
+ alSourcef( source, AL_ROLLOFF_FACTOR, 0.3 );
+ alSourcei( source, AL_SOURCE_RELATIVE, AL_FALSE );
+ alSourcePlay( source );
+ testForALError("sample play");
+ } else
+ SG_LOG( SG_GENERAL, SG_ALERT, "No such buffer!\n");
+ }