+void SGSampleGroup::update_sample_config( SGSoundSample *sample ) {
+ SGVec3f orientation, velocity;
+ SGVec3d position;
+
+ if ( _tied_to_listener ) {
+ orientation = _smgr->get_direction();
+ position = _smgr->get_position();
+ velocity = _smgr->get_velocity();
+ } else {
+ sample->update_absolute_position();
+ orientation = sample->get_orientation();
+ position = sample->get_position();
+ velocity = sample->get_velocity();
+ }
+
+ if (dist(position, _smgr->get_position()) > 10000)
+ printf("source and listener distance greater than 20km!\n");
+ if (isNaN(toVec3f(position).data())) printf("NaN in source position\n");
+ if (isNaN(orientation.data())) printf("NaN in source orientation\n");
+ if (isNaN(velocity.data())) printf("NaN in source velocity\n");
+
+ unsigned int source = sample->get_source();
+ alSourcefv( source, AL_POSITION, toVec3f(position).data() );
+ alSourcefv( source, AL_VELOCITY, velocity.data() );
+ alSourcefv( source, AL_DIRECTION, orientation.data() );
+ testForALError("position and orientation");
+
+ alSourcef( source, AL_PITCH, sample->get_pitch() );
+ alSourcef( source, AL_GAIN, sample->get_volume() );
+ testForALError("pitch and gain");
+
+ if ( sample->has_static_data_changed() ) {
+ alSourcef( source, AL_CONE_INNER_ANGLE, sample->get_innerangle() );
+ alSourcef( source, AL_CONE_OUTER_ANGLE, sample->get_outerangle() );
+ alSourcef( source, AL_CONE_OUTER_GAIN, sample->get_outergain() );
+ testForALError("audio cone");
+
+ alSourcef( source, AL_MAX_DISTANCE, sample->get_max_dist() );
+ alSourcef( source, AL_REFERENCE_DISTANCE,
+ sample->get_reference_dist() );
+ testForALError("distance rolloff");
+ }
+}
+