+void FGAIBallistic::setSMPath(const string& s) {
+ _submodel = s;
+}
+
+void FGAIBallistic::setFuseRange(double f) {
+ _fuse_range = f;
+}
+
+void FGAIBallistic::setSubID(int i) {
+ _subID = i;
+}
+
+void FGAIBallistic::setSubmodel(const string& s) {
+ _submodel = s;
+}
+
+void FGAIBallistic::setGroundOffset(double g) {
+ _ground_offset = g;
+}
+
+void FGAIBallistic::setLoadOffset(double l) {
+ _load_offset = l;
+}
+
+double FGAIBallistic::getLoadOffset() const {
+ return _load_offset;
+}
+
+void FGAIBallistic::setSlaved(bool s) {
+ _slave_to_ac = s;
+}
+
+void FGAIBallistic::setFormate(bool f) {
+ _formate_to_ac = f;
+}
+
+void FGAIBallistic::setContentsNode(const string& path) {
+ if (!path.empty()) {
+ _contents_node = fgGetNode(path.c_str(), true);
+ }
+}
+
+bool FGAIBallistic::getSlaved() const {
+ return _slave_to_ac;
+}
+
+double FGAIBallistic::getMass() const {
+ return _mass;
+}
+
+double FGAIBallistic::getContents() {
+ if(_contents_node)
+ _contents_lb = _contents_node->getChild("level-lbs",0,1)->getDoubleValue();
+ return _contents_lb;
+}
+
+void FGAIBallistic::setContents(double c) {
+ if(_contents_node)
+ _contents_lb = _contents_node->getChild("level-gal_us",0,1)->setDoubleValue(c);
+}
+
+void FGAIBallistic::setSlavedLoad(bool l) {
+ _slave_load_to_ac = l;
+}
+
+bool FGAIBallistic::getSlavedLoad() const {
+ return _slave_load_to_ac;
+}
+
+void FGAIBallistic::setForcePath(const string& p) {
+ _force_path = p;
+ if (!_force_path.empty()) {
+ SGPropertyNode *fnode = fgGetNode(_force_path.c_str(), 0, true );
+ _force_node = fnode->getChild("force-lb", 0, true);
+ _force_azimuth_node = fnode->getChild("force-azimuth-deg", 0, true);
+ _force_elevation_node = fnode->getChild("force-elevation-deg", 0, true);
+ }
+}
+
+bool FGAIBallistic::getHtAGL(){
+
+ if (getGroundElevationM(SGGeod::fromGeodM(pos, 10000),
+ _elevation_m, &_material)) {
+ _ht_agl_ft = pos.getElevationFt() - _elevation_m * SG_METER_TO_FEET;
+ if (_material) {
+ const vector<string>& names = _material->get_names();
+
+ _solid = _material->get_solid();
+ _load_resistance = _material->get_load_resistance();
+ _frictionFactor =_material->get_friction_factor();
+ if (!names.empty())
+ props->setStringValue("material/name", names[0].c_str());
+ else
+ props->setStringValue("material/name", "");
+ /*cout << "material " << mat_name
+ << " solid " << _solid
+ << " load " << _load_resistance
+ << " frictionFactor " << frictionFactor
+ << endl;*/
+ }
+ return true;
+ } else {
+ return false;
+ }
+
+}
+
+double FGAIBallistic::getRecip(double az){
+ // calculate the reciprocal of the input azimuth
+ if(az - 180 < 0){
+ return az + 180;
+ } else {
+ return az - 180;
+ }
+}
+
+void FGAIBallistic::setPch(double e, double dt, double coeff){
+ double c = dt / (coeff + dt);
+ pitch = (e * c) + (pitch * (1 - c));
+}
+
+void FGAIBallistic::setBnk(double r, double dt, double coeff){
+ double c = dt / (coeff + dt);
+ roll = (r * c) + (roll * (1 - c));
+}
+
+void FGAIBallistic::setHt(double h, double dt, double coeff){
+ double c = dt / (coeff + dt);
+ _height = (h * c) + (_height * (1 - c));
+}
+
+void FGAIBallistic::setHdg(double az, double dt, double coeff){
+ double recip = getRecip(hdg);
+ double c = dt / (coeff + dt);
+ //we need to ensure that we turn the short way to the new hdg
+ if (az < recip && az < hdg && hdg > 180) {
+ hdg = ((az + 360) * c) + (hdg * (1 - c));
+ } else if (az > recip && az > hdg && hdg <= 180){
+ hdg = ((az - 360) * c) + (hdg * (1 - c));
+ } else {
+ hdg = (az * c) + (hdg * (1 - c));
+ }
+ }
+
+double FGAIBallistic::getTgtXOffset() const {
+ return _tgt_x_offset;
+}
+
+double FGAIBallistic::getTgtYOffset() const {
+ return _tgt_y_offset;
+}
+
+double FGAIBallistic::getTgtZOffset() const {
+ return _tgt_z_offset;
+}
+
+void FGAIBallistic::setTgtXOffset(double x){
+ _tgt_x_offset = x;
+}
+
+void FGAIBallistic::setTgtYOffset(double y){
+ _tgt_y_offset = y;
+}
+
+void FGAIBallistic::setTgtZOffset(double z){
+ _tgt_z_offset = z;
+}
+
+void FGAIBallistic::slaveToAC(double dt){
+
+ setHitchPos();
+ pos.setLatitudeDeg(hitchpos.getLatitudeDeg());
+ pos.setLongitudeDeg(hitchpos.getLongitudeDeg());
+ pos.setElevationFt(hitchpos.getElevationFt());
+ setHeading(manager->get_user_heading());
+ setPitch(manager->get_user_pitch() + _pitch_offset);
+ setBank(manager->get_user_roll() + _roll_offset);
+ setSpeed(manager->get_user_speed());
+ //update the mass (slugs)
+ _mass = (_weight_lb + getContents()) / slugs_to_lbs;
+
+ /*cout <<"_mass "<<_mass <<" " << getContents()
+ <<" " << getContents() / slugs_to_lbs << endl;*/
+}
+