-
-
- Point3D temp;
- sgdVec3 a, b, cross;
- sgdVec3 newPos;
- sgdMat4 matrix;
- double angle;
- double midlat, midlon;
- double course, distance;
-
- void createPushBack(bool, FGAirport*, double, double, double, const string&, const string&, const string&);
- void createTaxi(bool, int, FGAirport *, double, double, double, const string&, const string&, const string&);
- void createTakeOff(bool, FGAirport *, double);
- void createClimb(bool, FGAirport *, double, double);
- void createCruise(bool, FGAirport*, FGAirport*, double, double, double, double);
- void createDecent(FGAirport *);
- void createLanding(FGAirport *);
- void createParking(FGAirport *, double radius);
+ string name;
+
+ void createPushBack(FGAIAircraft *, bool, FGAirport*, double, double, double, const string&, const string&, const string&);
+ void createPushBackFallBack(FGAIAircraft *, bool, FGAirport*, double, double, double, const string&, const string&, const string&);
+ void createTakeOff(FGAIAircraft *, bool, FGAirport *, double, const string&);
+ void createClimb(FGAIAircraft *, bool, FGAirport *, double, double, const string&);
+ void createCruise(FGAIAircraft *, bool, FGAirport*, FGAirport*, double, double, double, double, const string&);
+ void createDecent(FGAIAircraft *, FGAirport *, const string&);
+ void createLanding(FGAIAircraft *, FGAirport *);
+ void createParking(FGAIAircraft *, FGAirport *, double radius);