- ai_plane->setHeading(entry->getDoubleValue("heading"));
- ai_plane->setSpeed(entry->getDoubleValue("speed-KTAS"));
- ai_plane->setPath(entry->getStringValue("path"));
- ai_plane->setAltitude(entry->getDoubleValue("altitude-ft"));
- ai_plane->setLongitude(entry->getDoubleValue("longitude"));
- ai_plane->setLatitude(entry->getDoubleValue("latitude"));
- ai_plane->init();
-
- } else if (!strcmp(entry->getStringValue("type", ""), "ship")) {
- FGAIShip* ai_ship = new FGAIShip;
- ai_list.push_back(ai_ship);
- ai_ship->setHeading(entry->getDoubleValue("heading"));
- ai_ship->setSpeed(entry->getDoubleValue("speed-KTAS"));
- ai_ship->setPath(entry->getStringValue("path"));
- ai_ship->setAltitude(entry->getDoubleValue("altitude-ft"));
- ai_ship->setLongitude(entry->getDoubleValue("longitude"));
- ai_ship->setLatitude(entry->getDoubleValue("latitude"));
- ai_ship->init();
-
- } else if (!strcmp(entry->getStringValue("type", ""), "ballistic")) {
- FGAIBallistic* ai_ballistic = new FGAIBallistic;
- ai_list.push_back(ai_ballistic);
- ai_ballistic->setAzimuth(entry->getDoubleValue("azimuth"));
- ai_ballistic->setElevation(entry->getDoubleValue("elevation"));
- ai_ballistic->setSpeed(entry->getDoubleValue("speed-fps"));
- ai_ballistic->setPath(entry->getStringValue("path"));
- ai_ballistic->setAltitude(entry->getDoubleValue("altitude-ft"));
- ai_ballistic->setLongitude(entry->getDoubleValue("longitude"));
- ai_ballistic->setLatitude(entry->getDoubleValue("latitude"));
- ai_ballistic->init();
- }
- }
- }
-
- initDone = true;
-}
-
-
-void FGAIManager::bind() {
-}
-
-
-void FGAIManager::unbind() {
-}
-
-
-void FGAIManager::update(double dt) {
-#if 0
- if(!initDone) {
- init();
- SG_LOG(SG_ATC, SG_WARN, "Warning - AIManager::update(...) called before AIManager::init()");
- }
-#endif
-
- ai_list_itr = ai_list.begin();
- while(ai_list_itr != ai_list.end()) {
- if ((*ai_list_itr)->getDie()) {
- ai_list.erase(ai_list_itr, ai_list_itr);
- } else {
- (*ai_list_itr)->update(dt);
+ }
+
+ thermal_lift_node->setDoubleValue( strength ); // for thermals
+}
+
+void
+FGAIManager::attach(FGAIBase *model)
+{
+ //unsigned idx = mNumAiTypeModels[model->getType()];
+ const char* typeString = model->getTypeString();
+ SGPropertyNode* root = globals->get_props()->getNode("ai/models", true);
+ SGPropertyNode* p;
+ int i;
+
+ // find free index in the property tree, if we have
+ // more than 10000 mp-aircrafts in the property tree we should optimize the mp-server
+ for (i = 0; i < 10000; i++) {
+ p = root->getNode(typeString, i, false);
+
+ if (!p || !p->getBoolValue("valid", false))
+ break;
+
+ if (p->getIntValue("id",-1)==model->getID()) {
+ p->setStringValue("callsign","***invalid node***"); //debug only, should never set!
+ }
+ }
+
+ p = root->getNode(typeString, i, true);
+ model->setManager(this, p);
+ ai_list.push_back(model);
+ ++mNumAiModels;
+ ++(mNumAiTypeModels[model->getType()]);
+ model->init(model->getType()==FGAIBase::otAircraft
+ || model->getType()==FGAIBase::otMultiplayer
+ || model->getType()==FGAIBase::otStatic);
+ model->bind();
+ p->setBoolValue("valid", true);
+}
+
+void
+FGAIManager::destroyObject( int ID ) {
+ ai_list_iterator ai_list_itr = ai_list.begin();
+
+ while(ai_list_itr != ai_list.end()) {
+
+ if ((*ai_list_itr)->getID() == ID) {
+ --mNumAiModels;
+ --(mNumAiTypeModels[(*ai_list_itr)->getType()]);
+ (*ai_list_itr)->unbind();
+ ai_list_itr = ai_list.erase(ai_list_itr);
+ } else
+ ++ai_list_itr;
+ }
+
+}
+
+int
+FGAIManager::getNumAiObjects(void) const
+{
+ return mNumAiModels;
+}
+
+void
+FGAIManager::fetchUserState( void ) {
+ user_latitude = user_latitude_node->getDoubleValue();
+ user_longitude = user_longitude_node->getDoubleValue();
+ user_altitude = user_altitude_node->getDoubleValue();
+ user_heading = user_heading_node->getDoubleValue();
+ user_pitch = user_pitch_node->getDoubleValue();
+ user_yaw = user_yaw_node->getDoubleValue();
+ user_speed = user_speed_node->getDoubleValue() * 0.592484;
+ user_roll = user_roll_node->getDoubleValue();
+ wind_from_east = wind_from_east_node->getDoubleValue();
+ wind_from_north = wind_from_north_node->getDoubleValue();
+}
+
+// only keep the results from the nearest thermal
+void
+FGAIManager::processThermal( FGAIThermal* thermal ) {
+ thermal->update(_dt);
+
+ if ( thermal->_getRange() < range_nearest ) {
+ range_nearest = thermal->_getRange();
+ strength = thermal->getStrength();
+ }
+
+}
+
+
+
+void
+FGAIManager::processScenario( const string &filename ) {
+
+ SGPropertyNode_ptr scenarioTop = loadScenarioFile(filename);
+
+ if (!scenarioTop)
+ return;
+
+ SGPropertyNode* scenarios = scenarioTop->getChild("scenario");
+
+ if (!scenarios)
+ return;
+
+ for (int i = 0; i < scenarios->nChildren(); i++) {
+ SGPropertyNode* scEntry = scenarios->getChild(i);
+
+ if (strcmp(scEntry->getName(), "entry"))
+ continue;
+ std::string type = scEntry->getStringValue("type", "aircraft");
+
+ if (type == "tanker") { // refueling scenarios
+ FGAITanker* tanker = new FGAITanker;
+ tanker->readFromScenario(scEntry);
+ attach(tanker);
+
+ } else if (type == "wingman") {
+ FGAIWingman* wingman = new FGAIWingman;
+ wingman->readFromScenario(scEntry);
+ attach(wingman);
+
+ } else if (type == "aircraft") {
+ FGAIAircraft* aircraft = new FGAIAircraft;
+ aircraft->readFromScenario(scEntry);
+ attach(aircraft);
+
+ } else if (type == "ship") {
+ FGAIShip* ship = new FGAIShip;
+ ship->readFromScenario(scEntry);
+ attach(ship);
+
+ } else if (type == "carrier") {
+ FGAICarrier* carrier = new FGAICarrier;
+ carrier->readFromScenario(scEntry);
+ attach(carrier);
+
+ } else if (type == "groundvehicle") {
+ FGAIGroundVehicle* groundvehicle = new FGAIGroundVehicle;
+ groundvehicle->readFromScenario(scEntry);
+ attach(groundvehicle);
+
+ } else if (type == "thunderstorm") {
+ FGAIStorm* storm = new FGAIStorm;
+ storm->readFromScenario(scEntry);
+ attach(storm);
+
+ } else if (type == "thermal") {
+ FGAIThermal* thermal = new FGAIThermal;
+ thermal->readFromScenario(scEntry);
+ attach(thermal);
+
+ } else if (type == "ballistic") {
+ FGAIBallistic* ballistic = new FGAIBallistic;
+ ballistic->readFromScenario(scEntry);
+ attach(ballistic);
+
+ } else if (type == "static") {
+ FGAIStatic* aistatic = new FGAIStatic;
+ aistatic->readFromScenario(scEntry);
+ attach(aistatic);
+ }
+
+ }
+
+}
+
+SGPropertyNode_ptr
+FGAIManager::loadScenarioFile(const std::string& filename)
+{
+ SGPath path(globals->get_fg_root());
+ path.append("AI/" + filename + ".xml");
+ try {
+ SGPropertyNode_ptr root = new SGPropertyNode;
+ readProperties(path.str(), root);
+ return root;
+ } catch (const sg_exception &) {
+ SG_LOG(SG_GENERAL, SG_DEBUG, "Incorrect path specified for AI "
+ "scenario: \"" << path.str() << "\"");
+ return 0;
+ }
+}
+
+bool
+FGAIManager::getStartPosition(const string& id, const string& pid,
+ SGGeod& geodPos, double& hdng, SGVec3d& uvw)
+{
+ bool found = false;
+ SGPropertyNode* root = fgGetNode("sim/ai", true);
+ if (!root->getNode("enabled", true)->getBoolValue())
+ return found;
+
+ for (int i = 0 ; (!found) && i < root->nChildren() ; i++) {
+ SGPropertyNode *aiEntry = root->getChild( i );
+ if ( !strcmp( aiEntry->getName(), "scenario" ) ) {
+ string filename = aiEntry->getStringValue();
+ SGPropertyNode_ptr scenarioTop = loadScenarioFile(filename);
+ if (scenarioTop) {
+ SGPropertyNode* scenarios = scenarioTop->getChild("scenario");
+ if (scenarios) {
+ for (int i = 0; i < scenarios->nChildren(); i++) {
+ SGPropertyNode* scEntry = scenarios->getChild(i);
+ std::string type = scEntry->getStringValue("type");
+ std::string pnumber = scEntry->getStringValue("pennant-number");
+ std::string name = scEntry->getStringValue("name");
+ if (type == "carrier" && (pnumber == id || name == id)) {
+ osg::ref_ptr<FGAICarrier> carrier = new FGAICarrier;
+ carrier->readFromScenario(scEntry);
+
+ if (carrier->getParkPosition(pid, geodPos, hdng, uvw)) {
+ found = true;
+ break;
+ }
+ }
+ }