-void*
-FGAIManager::createCarrier( FGAIModelEntity *entity ) {
-
- // cout << "creating carrier" << endl;
-
- FGAICarrier* ai_carrier = new FGAICarrier(this);
- ai_list.push_back(ai_carrier);
- ++numObjects[0];
- ++numObjects[FGAIBase::otCarrier];
- ai_carrier->setHeading(entity->heading);
- ai_carrier->setSpeed(entity->speed);
- ai_carrier->setPath(entity->path.c_str());
- ai_carrier->setAltitude(entity->altitude);
- ai_carrier->setLongitude(entity->longitude);
- ai_carrier->setLatitude(entity->latitude);
- ai_carrier->setRudder(entity->rudder);
- ai_carrier->setSolidObjects(entity->solid_objects);
- ai_carrier->setWireObjects(entity->wire_objects);
- ai_carrier->setCatapultObjects(entity->catapult_objects);
- ai_carrier->setParkingPositions(entity->ppositions);
- ai_carrier->setRadius(entity->radius);
- ai_carrier->setSign(entity->pennant_number);
- ai_carrier->setName(entity->name);
- ai_carrier->setFlolsOffset(entity->flols_offset);
- ai_carrier->setWind_from_east(entity->wind_from_east);
- ai_carrier->setWind_from_north(entity->wind_from_north);
- ai_carrier->setTACANChannelID(entity->TACAN_channel_ID);
- ai_carrier->setMaxLat(entity->max_lat);
- ai_carrier->setMinLat(entity->min_lat);
- ai_carrier->setMaxLong(entity->max_long);
- ai_carrier->setMinLong(entity->min_long);
-
-
- if ( entity->fp ) {
- ai_carrier->setFlightPlan(entity->fp);
- }