+ virtual void update(double dt);
+ inline void setStrengthNorm( double s ) { strength_norm = s; };
+ inline void setDiameter( double d ) { diameter = d; };
+ inline void setHeight( double h ) { height = h; };
+ inline double getStrengthNorm() const { return strength_norm; };
+ inline double getDiameter() const { return diameter; };
+ inline double getHeight() const { return height; };
+
+ virtual const char* getTypeString(void) const { return "thunderstorm"; }