+
+ simgear::canvas::CanvasMgr::init();
+}
+
+//----------------------------------------------------------------------------
+void CanvasMgr::shutdown()
+{
+ simgear::canvas::CanvasMgr::shutdown();
+
+ sc::Canvas::removePlacementFactory("object");
+ sc::Canvas::removePlacementFactory("scenery-object");
+
+ _gui_camera = 0;