+
+ fgTie("/environment/thermal-lift-fps", _environment,
+ &FGEnvironment::get_thermal_lift_fps,
+ &FGEnvironment::set_thermal_lift_fps);
+ fgSetArchivable("/environment/thermal-lift-fps");
+ fgTie("/environment/ridge-lift-fps", _environment,
+ &FGEnvironment::get_ridge_lift_fps,
+ &FGEnvironment::set_ridge_lift_fps);
+ fgSetArchivable("/environment/ridge-lift-fps");
+
+ fgTie("/environment/local-weather-lift", _environment,
+ &FGEnvironment::get_local_weather_lift_fps); //read-only
+
+ fgTie("/environment/turbulence/magnitude-norm", _environment,
+ &FGEnvironment::get_turbulence_magnitude_norm,
+ &FGEnvironment::set_turbulence_magnitude_norm);
+ fgSetArchivable("/environment/turbulence/magnitude-norm");
+ fgTie("/environment/turbulence/rate-hz", _environment,
+ &FGEnvironment::get_turbulence_rate_hz,
+ &FGEnvironment::set_turbulence_rate_hz);
+ fgSetArchivable("/environment/turbulence/rate-hz");
+
+ for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
+ char buf[128];
+ sprintf(buf, "/environment/clouds/layer[%d]/span-m", i);
+ fgTie(buf, this, i,
+ &FGEnvironmentMgr::get_cloud_layer_span_m,
+ &FGEnvironmentMgr::set_cloud_layer_span_m);
+ fgSetArchivable(buf);
+ sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i);
+ fgTie(buf, this, i,
+ &FGEnvironmentMgr::get_cloud_layer_elevation_ft,
+ &FGEnvironmentMgr::set_cloud_layer_elevation_ft);
+ fgSetArchivable(buf);
+ sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i);
+ fgTie(buf, this, i,
+ &FGEnvironmentMgr::get_cloud_layer_thickness_ft,
+ &FGEnvironmentMgr::set_cloud_layer_thickness_ft);
+ fgSetArchivable(buf);
+ sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i);
+ fgTie(buf, this, i,
+ &FGEnvironmentMgr::get_cloud_layer_transition_ft,
+ &FGEnvironmentMgr::set_cloud_layer_transition_ft);
+ fgSetArchivable(buf);
+ sprintf(buf, "/environment/clouds/layer[%d]/coverage", i);
+ fgTie(buf, this, i,
+ &FGEnvironmentMgr::get_cloud_layer_coverage,
+ &FGEnvironmentMgr::set_cloud_layer_coverage);
+ fgSetArchivable(buf);
+ }
+
+ fgTie("/environment/metar/data", _metarcontroller,
+ &FGMetarCtrl::get_metar, &FGMetarCtrl::set_metar );
+
+ fgTie("/sim/rendering/clouds3d-enable", fgClouds,
+ &FGClouds::get_3dClouds,
+ &FGClouds::set_3dClouds);
+ fgTie("/sim/rendering/clouds3d-density", thesky,
+ &SGSky::get_3dCloudDensity,
+ &SGSky::set_3dCloudDensity);
+ fgTie("/sim/rendering/clouds3d-vis-range", thesky,
+ &SGSky::get_3dCloudVisRange,
+ &SGSky::set_3dCloudVisRange);
+
+ fgTie("/sim/rendering/precipitation-enable", &sgEnviro,
+ &SGEnviro::get_precipitation_enable_state,
+ &SGEnviro::set_precipitation_enable_state);
+ fgTie("/environment/rebuild-layers", fgClouds,
+ &FGClouds::get_update_event,
+ &FGClouds::set_update_event);
+ fgTie("/sim/rendering/lightning-enable", &sgEnviro,
+ &SGEnviro::get_lightning_enable_state,
+ &SGEnviro::set_lightning_enable_state);
+ fgTie("/environment/turbulence/use-cloud-turbulence", &sgEnviro,
+ &SGEnviro::get_turbulence_enable_state,
+ &SGEnviro::set_turbulence_enable_state);
+ sgEnviro.config(fgGetNode("/sim/rendering/precipitation"));