-void FGClouds::Init(void) {
- if( snd_lightning == NULL ) {
- snd_lightning = new SGSoundSample("Sounds/thunder.wav", SGPath());
- snd_lightning->set_max_dist(7000.0f);
- snd_lightning->set_reference_dist(3000.0f);
- SGSoundMgr *smgr = globals->get_soundmgr();
- SGSampleGroup *sgr = smgr->find("weather", true);
- sgr->add( snd_lightning, "thunder" );
- sgEnviro.set_sampleGroup( sgr );
- }