-char FGJSBBase::highint[5] = {27, '[', '1', 'm', '\0' };
-char FGJSBBase::halfint[5] = {27, '[', '2', 'm', '\0' };
-char FGJSBBase::normint[6] = {27, '[', '2', '2', 'm', '\0' };
-char FGJSBBase::reset[5] = {27, '[', '0', 'm', '\0' };
-char FGJSBBase::underon[5] = {27, '[', '4', 'm', '\0' };
-char FGJSBBase::underoff[6] = {27, '[', '2', '4', 'm', '\0' };
-char FGJSBBase::fgblue[6] = {27, '[', '3', '4', 'm', '\0' };
-char FGJSBBase::fgcyan[6] = {27, '[', '3', '6', 'm', '\0' };
-char FGJSBBase::fgred[6] = {27, '[', '3', '1', 'm', '\0' };
-char FGJSBBase::fggreen[6] = {27, '[', '3', '2', 'm', '\0' };
-char FGJSBBase::fgdef[6] = {27, '[', '3', '9', 'm', '\0' };
-
-short FGJSBBase::debug_lvl = 0;
+#ifndef _MSC_VER
+ char FGJSBBase::highint[5] = {27, '[', '1', 'm', '\0' };
+ char FGJSBBase::halfint[5] = {27, '[', '2', 'm', '\0' };
+ char FGJSBBase::normint[6] = {27, '[', '2', '2', 'm', '\0' };
+ char FGJSBBase::reset[5] = {27, '[', '0', 'm', '\0' };
+ char FGJSBBase::underon[5] = {27, '[', '4', 'm', '\0' };
+ char FGJSBBase::underoff[6] = {27, '[', '2', '4', 'm', '\0' };
+ char FGJSBBase::fgblue[6] = {27, '[', '3', '4', 'm', '\0' };
+ char FGJSBBase::fgcyan[6] = {27, '[', '3', '6', 'm', '\0' };
+ char FGJSBBase::fgred[6] = {27, '[', '3', '1', 'm', '\0' };
+ char FGJSBBase::fggreen[6] = {27, '[', '3', '2', 'm', '\0' };
+ char FGJSBBase::fgdef[6] = {27, '[', '3', '9', 'm', '\0' };
+#else
+ char FGJSBBase::highint[5] = {'\0' };
+ char FGJSBBase::halfint[5] = {'\0' };
+ char FGJSBBase::normint[6] = {'\0' };
+ char FGJSBBase::reset[5] = {'\0' };
+ char FGJSBBase::underon[5] = {'\0' };
+ char FGJSBBase::underoff[6] = {'\0' };
+ char FGJSBBase::fgblue[6] = {'\0' };
+ char FGJSBBase::fgcyan[6] = {'\0' };
+ char FGJSBBase::fgred[6] = {'\0' };
+ char FGJSBBase::fggreen[6] = {'\0' };
+ char FGJSBBase::fgdef[6] = {'\0' };
+#endif
+
+const double FGJSBBase::radtodeg = 57.295779513082320876798154814105;
+const double FGJSBBase::degtorad = 0.017453292519943295769236907684886;
+const double FGJSBBase::hptoftlbssec = 550.0;
+const double FGJSBBase::psftoinhg = 0.014138;
+const double FGJSBBase::psftopa = 47.88;
+const double FGJSBBase::fpstokts = 0.592484;
+const double FGJSBBase::ktstofps = 1.68781;
+const double FGJSBBase::inchtoft = 0.08333333;
+const double FGJSBBase::in3tom3 = 1.638706E-5;
+const double FGJSBBase::m3toft3 = 1.0/(fttom*fttom*fttom);
+const double FGJSBBase::inhgtopa = 3386.38;
+const double FGJSBBase::fttom = 0.3048;
+double FGJSBBase::Reng = 1716.0;
+const double FGJSBBase::SHRatio = 1.40;
+
+// Note that definition of lbtoslug by the inverse of slugtolb and not
+// to a different constant you can also get from some tables will make
+// lbtoslug*slugtolb == 1 up to the magnitude of roundoff. So converting from
+// slug to lb and back will yield to the original value you started with up
+// to the magnitude of roundoff.
+// Taken from units gnu commandline tool
+const double FGJSBBase::slugtolb = 32.174049;
+const double FGJSBBase::lbtoslug = 1.0/slugtolb;
+const double FGJSBBase::kgtolb = 2.20462;
+const double FGJSBBase::kgtoslug = 0.06852168;
+
+const string FGJSBBase::needed_cfg_version = "2.0";
+const string FGJSBBase::JSBSim_version = "1.0 "__DATE__" "__TIME__;
+
+std::queue <FGJSBBase::Message> FGJSBBase::Messages;
+FGJSBBase::Message FGJSBBase::localMsg;
+unsigned int FGJSBBase::messageId = 0;
+
+short FGJSBBase::debug_lvl = 1;
+
+using std::cerr;
+using std::cout;
+using std::endl;
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+void FGJSBBase::PutMessage(const Message& msg)
+{
+ Messages.push(msg);
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+void FGJSBBase::PutMessage(const string& text)
+{
+ Message msg;
+ msg.text = text;
+ msg.messageId = messageId++;
+ msg.subsystem = "FDM";
+ msg.type = Message::eText;
+ Messages.push(msg);
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+void FGJSBBase::PutMessage(const string& text, bool bVal)
+{
+ Message msg;
+ msg.text = text;
+ msg.messageId = messageId++;
+ msg.subsystem = "FDM";
+ msg.type = Message::eBool;
+ msg.bVal = bVal;
+ Messages.push(msg);
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+void FGJSBBase::PutMessage(const string& text, int iVal)
+{
+ Message msg;
+ msg.text = text;
+ msg.messageId = messageId++;
+ msg.subsystem = "FDM";
+ msg.type = Message::eInteger;
+ msg.bVal = (iVal != 0);
+ Messages.push(msg);
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+void FGJSBBase::PutMessage(const string& text, double dVal)
+{
+ Message msg;
+ msg.text = text;
+ msg.messageId = messageId++;
+ msg.subsystem = "FDM";
+ msg.type = Message::eDouble;
+ msg.bVal = (dVal != 0.0);
+ Messages.push(msg);
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+int FGJSBBase::SomeMessages(void)
+{
+ return !Messages.empty();
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+void FGJSBBase::ProcessMessage(void)
+{
+ if (Messages.empty()) return;
+ localMsg = Messages.front();
+
+ while (Messages.size() > 0) {
+ switch (localMsg.type) {
+ case JSBSim::FGJSBBase::Message::eText:
+ cout << localMsg.messageId << ": " << localMsg.text << endl;
+ break;
+ case JSBSim::FGJSBBase::Message::eBool:
+ cout << localMsg.messageId << ": " << localMsg.text << " " << localMsg.bVal << endl;
+ break;
+ case JSBSim::FGJSBBase::Message::eInteger:
+ cout << localMsg.messageId << ": " << localMsg.text << " " << localMsg.iVal << endl;
+ break;
+ case JSBSim::FGJSBBase::Message::eDouble:
+ cout << localMsg.messageId << ": " << localMsg.text << " " << localMsg.dVal << endl;
+ break;
+ default:
+ cerr << "Unrecognized message type." << endl;
+ break;
+ }
+ Messages.pop();
+ if (Messages.size() > 0) localMsg = Messages.front();
+ else break;
+ }
+
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGJSBBase::Message* FGJSBBase::ProcessNextMessage(void)
+{
+ if (Messages.empty()) return NULL;
+ localMsg = Messages.front();
+
+ Messages.pop();
+ return &localMsg;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+void FGJSBBase::disableHighLighting(void) {
+ highint[0]='\0';
+ halfint[0]='\0';
+ normint[0]='\0';
+ reset[0]='\0';
+ underon[0]='\0';
+ underoff[0]='\0';
+ fgblue[0]='\0';
+ fgcyan[0]='\0';
+ fgred[0]='\0';
+ fggreen[0]='\0';
+ fgdef[0]='\0';
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+string FGJSBBase::CreateIndexedPropertyName(const string& Property, int index)
+{
+ std::ostringstream buf;
+ buf << Property << '[' << index << ']';
+ return buf.str();
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+double FGJSBBase::GaussianRandomNumber(void)
+{
+ static double V1, V2, S;
+ static int phase = 0;
+ double X;
+
+ if (phase == 0) {
+ V1 = V2 = S = X = 0.0;
+
+ do {
+ double U1 = (double)rand() / RAND_MAX;
+ double U2 = (double)rand() / RAND_MAX;
+
+ V1 = 2 * U1 - 1;
+ V2 = 2 * U2 - 1;
+ S = V1 * V1 + V2 * V2;
+ } while(S >= 1 || S == 0);
+
+ X = V1 * sqrt(-2 * log(S) / S);
+ } else
+ X = V2 * sqrt(-2 * log(S) / S);
+
+ phase = 1 - phase;
+
+ return X;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+} // namespace JSBSim