+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+bool FGOutput::Load(FGConfigFile* AC_cfg)
+{
+ string token, parameter;
+ int OutRate = 0;
+
+ token = AC_cfg->GetValue("NAME");
+ Output->SetFilename(token);
+ token = AC_cfg->GetValue("TYPE");
+ Output->SetType(token);
+
+#if defined( FG_WITH_JSBSIM_SOCKET ) || !defined( FGFS )
+ if (token == "SOCKET") {
+ socket = new FGfdmSocket("localhost",1138);
+ }
+#endif
+
+ AC_cfg->GetNextConfigLine();
+
+ while ((token = AC_cfg->GetValue()) != string("/OUTPUT")) {
+ *AC_cfg >> parameter;
+ if (parameter == "RATE_IN_HZ") *AC_cfg >> OutRate;
+ if (parameter == "SIMULATION") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssSimulation;
+ }
+ if (parameter == "AEROSURFACES") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssAerosurfaces;
+ }
+ if (parameter == "RATES") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssRates;
+ }
+ if (parameter == "VELOCITIES") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssVelocities;
+ }
+ if (parameter == "FORCES") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssForces;
+ }
+ if (parameter == "MOMENTS") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssMoments;
+ }
+ if (parameter == "ATMOSPHERE") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssAtmosphere;
+ }
+ if (parameter == "MASSPROPS") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssMassProps;
+ }
+ if (parameter == "POSITION") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssPosition;
+ }
+ if (parameter == "COEFFICIENTS") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssCoefficients;
+ }
+ if (parameter == "GROUND_REACTIONS") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssGroundReactions;
+ }
+ if (parameter == "FCS") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssFCS;
+ }
+ if (parameter == "PROPULSION") {
+ *AC_cfg >> parameter;
+ if (parameter == "ON") SubSystems += ssPropulsion;
+ }
+ }
+
+ OutRate = OutRate>120?120:(OutRate<0?0:OutRate);
+ rate = (int)(0.5 + 1.0/(State->Getdt()*OutRate));
+
+ return true;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+// The bitmasked value choices are as follows:
+// unset: In this case (the default) JSBSim would only print
+// out the normally expected messages, essentially echoing
+// the config files as they are read. If the environment
+// variable is not set, debug_lvl is set to 1 internally
+// 0: This requests JSBSim not to output any messages
+// whatsoever.
+// 1: This value explicity requests the normal JSBSim
+// startup messages
+// 2: This value asks for a message to be printed out when
+// a class is instantiated
+// 4: When this value is set, a message is displayed when a
+// FGModel object executes its Run() method
+// 8: When this value is set, various runtime state variables
+// are printed out periodically
+// 16: When set various parameters are sanity checked and
+// a message is printed out when they go out of bounds
+
+void FGOutput::Debug(int from)
+{
+ if (debug_lvl <= 0) return;
+
+ if (debug_lvl & 1) { // Standard console startup message output
+ if (from == 0) { // Constructor
+
+ }
+ }
+ if (debug_lvl & 2 ) { // Instantiation/Destruction notification
+ if (from == 0) cout << "Instantiated: FGOutput" << endl;
+ if (from == 1) cout << "Destroyed: FGOutput" << endl;
+ }
+ if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
+ }
+ if (debug_lvl & 8 ) { // Runtime state variables
+ }
+ if (debug_lvl & 16) { // Sanity checking
+ }
+ if (debug_lvl & 64) {
+ if (from == 0) { // Constructor
+ cout << IdSrc << endl;
+ cout << IdHdr << endl;
+ }
+ }
+}