+ if (fgGetBool("/sim/presets/onground")) {
+ FGColumnVector3 gndVelNED = cart.GetTec2l()
+ * FGColumnVector3(vel[0], vel[1], vel[2]);
+ fgic->SetVNorthFpsIC(gndVelNED(1));
+ fgic->SetVEastFpsIC(gndVelNED(2));
+ fgic->SetVDownFpsIC(gndVelNED(3));
+ }