-
- PropertyManager->Tie("atmosphere/wind-north-fps", this, eNorth, (PMF)&FGAtmosphere::GetWindNED,
- (PMFd)&FGAtmosphere::SetWindNED);
- PropertyManager->Tie("atmosphere/wind-east-fps", this, eEast, (PMF)&FGAtmosphere::GetWindNED,
- (PMFd)&FGAtmosphere::SetWindNED);
- PropertyManager->Tie("atmosphere/wind-down-fps", this, eDown, (PMF)&FGAtmosphere::GetWindNED,
- (PMFd)&FGAtmosphere::SetWindNED);
- PropertyManager->Tie("atmosphere/wind-mag-fps", this, &FGAtmosphere::GetWindspeed,
- &FGAtmosphere::SetWindspeed);
- PropertyManager->Tie("atmosphere/total-wind-north-fps", this, eNorth, (PMF)&FGAtmosphere::GetTotalWindNED);
- PropertyManager->Tie("atmosphere/total-wind-east-fps", this, eEast, (PMF)&FGAtmosphere::GetTotalWindNED);
- PropertyManager->Tie("atmosphere/total-wind-down-fps", this, eDown, (PMF)&FGAtmosphere::GetTotalWindNED);
-
- PropertyManager->Tie("atmosphere/gust-north-fps", this, eNorth, (PMF)&FGAtmosphere::GetGustNED,
- (PMFd)&FGAtmosphere::SetGustNED);
- PropertyManager->Tie("atmosphere/gust-east-fps", this, eEast, (PMF)&FGAtmosphere::GetGustNED,
- (PMFd)&FGAtmosphere::SetGustNED);
- PropertyManager->Tie("atmosphere/gust-down-fps", this, eDown, (PMF)&FGAtmosphere::GetGustNED,
- (PMFd)&FGAtmosphere::SetGustNED);
-
- PropertyManager->Tie("atmosphere/turb-north-fps", this, eNorth, (PMF)&FGAtmosphere::GetTurbNED,
- (PMFd)&FGAtmosphere::SetTurbNED);
- PropertyManager->Tie("atmosphere/turb-east-fps", this, eEast, (PMF)&FGAtmosphere::GetTurbNED,
- (PMFd)&FGAtmosphere::SetTurbNED);
- PropertyManager->Tie("atmosphere/turb-down-fps", this, eDown, (PMF)&FGAtmosphere::GetTurbNED,
- (PMFd)&FGAtmosphere::SetTurbNED);
-
- PropertyManager->Tie("atmosphere/p-turb-rad_sec", this,1, (PMF)&FGAtmosphere::GetTurbPQR);
- PropertyManager->Tie("atmosphere/q-turb-rad_sec", this,2, (PMF)&FGAtmosphere::GetTurbPQR);
- PropertyManager->Tie("atmosphere/r-turb-rad_sec", this,3, (PMF)&FGAtmosphere::GetTurbPQR);
- PropertyManager->Tie("atmosphere/turb-type", this, (PMFt)&FGAtmosphere::GetTurbType, (PMFi)&FGAtmosphere::SetTurbType);
- PropertyManager->Tie("atmosphere/turb-rate", this, &FGAtmosphere::GetTurbRate, &FGAtmosphere::SetTurbRate);
- PropertyManager->Tie("atmosphere/turb-gain", this, &FGAtmosphere::GetTurbGain, &FGAtmosphere::SetTurbGain);
- PropertyManager->Tie("atmosphere/turb-rhythmicity", this, &FGAtmosphere::GetRhythmicity,
- &FGAtmosphere::SetRhythmicity);