+
+ const vector<double>& GetBrakePos() const {return BrakePos;}
+
+ /** Gets the left brake.
+ @return the left brake setting. */
+ double GetLBrake(void) const {return BrakePos[FGLGear::bgLeft];}
+
+ /** Gets the right brake.
+ @return the right brake setting. */
+ double GetRBrake(void) const {return BrakePos[FGLGear::bgRight];}
+
+ /** Gets the center brake.
+ @return the center brake setting. */
+ double GetCBrake(void) const {return BrakePos[FGLGear::bgCenter];}