@return throttle command in range from 0 - 1.0 for the given engine */
double GetThrottleCmd(int engine) const;
@return throttle command in range from 0 - 1.0 for the given engine */
double GetThrottleCmd(int engine) const;
/** Gets the mixture command.
@param engine engine ID number
@return mixture command in range from 0 - 1.0 for the given engine */
double GetMixtureCmd(int engine) const { return MixtureCmd[engine]; }
/** Gets the mixture command.
@param engine engine ID number
@return mixture command in range from 0 - 1.0 for the given engine */
double GetMixtureCmd(int engine) const { return MixtureCmd[engine]; }
@return throttle position for the given engine in range from 0 - 1.0 */
double GetThrottlePos(int engine) const;
@return throttle position for the given engine in range from 0 - 1.0 */
double GetThrottlePos(int engine) const;
/** Gets the mixture position.
@param engine engine ID number
@return mixture position for the given engine in range from 0 - 1.0 */
double GetMixturePos(int engine) const { return MixturePos[engine]; }
/** Gets the mixture position.
@param engine engine ID number
@return mixture position for the given engine in range from 0 - 1.0 */
double GetMixturePos(int engine) const { return MixturePos[engine]; }
/** Gets the steering position.
@return steering position in degrees */
double GetSteerPosDeg(int gear) const { return SteerPosDeg[gear]; }
/** Gets the steering position.
@return steering position in degrees */
double GetSteerPosDeg(int gear) const { return SteerPosDeg[gear]; }
/** Gets the gear position (0 up, 1 down), defaults to down
@return gear position (0 up, 1 down) */
/** Gets the gear position (0 up, 1 down), defaults to down
@return gear position (0 up, 1 down) */
@return prop pitch position for the given engine in range from 0 - 1.0 */
double GetPropAdvance(int engine) const { return PropAdvance[engine]; }
@return prop pitch position for the given engine in range from 0 - 1.0 */
double GetPropAdvance(int engine) const { return PropAdvance[engine]; }
/** Gets the prop feather position.
@param engine engine ID number
@return prop fether for the given engine (on / off)*/
bool GetPropFeather(int engine) const { return PropFeather[engine]; }
/** Gets the prop feather position.
@param engine engine ID number
@return prop fether for the given engine (on / off)*/
bool GetPropFeather(int engine) const { return PropFeather[engine]; }
@return the brake setting for the supplied brake group argument */
double GetBrake(FGLGear::BrakeGroup bg);
@return the brake setting for the supplied brake group argument */
double GetBrake(FGLGear::BrakeGroup bg);