-/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-CLASS IMPLEMENTATION for MultiplierIterator (See below for FGGroundReactions)
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-
-MultiplierIterator::MultiplierIterator(FGGroundReactions* GndReactions)
-: GroundReactions(GndReactions),
- multiplier(NULL),
- gearNum(0),
- entry(0)
-{
- for (int i=0; i < GroundReactions->GetNumGearUnits(); i++) {
- FGLGear* gear = GroundReactions->GetGearUnit(i);
-
- if (!gear->GetWOW()) continue;
-
- gearNum = i;
- multiplier = gear->GetMultiplierEntry(0);
- break;
- }
-}
-
-MultiplierIterator& MultiplierIterator::operator++()
-{
- for (int i=gearNum; i < GroundReactions->GetNumGearUnits(); i++) {
- FGLGear* gear = GroundReactions->GetGearUnit(i);
-
- if (!gear->GetWOW()) continue;
-
- multiplier = gear->GetMultiplierEntry(++entry);
- if (multiplier) {
- gearNum = i;
- break;
- }
- else
- entry = -1;
- }
-
- return *this;
-}
-