- FGColumnVector3 GetLocation(void) {return Location;}
- FGMatrix33 GetPointMassInertia(void) {return mPMInertia;}
- string GetName(void) {return Name;}
+ const FGColumnVector3& GetLocation(void) {return Location;}
+ const FGMatrix33& GetPointMassInertia(void) {return mPMInertia;}
+ const string& GetName(void) {return Name;}