+
+ void setEngine(Engine* eng) { delete _eng; _eng = eng; }
+
+ void setMagnetos(int magnetos);
+ void setAdvance(float advance);
+ void setPropPitch(float proppitch);
+ void setVariableProp(float min, float max);
+ void setPropFeather(int state);
+ void setGearRatio(float ratio) { _gearRatio = ratio; }
+ void setContraPair(bool contra) { _contra = contra; }
+
+ virtual PropEngine* getPropEngine() { return this; }
+ virtual Engine* getEngine() { return _eng; }
+ virtual Propeller* getPropeller() { return _prop; }