float zentforce=rotorpartmass*speed*speed/lentocenter;
float pitchaforce=_force_at_pitch_a/_number_of_parts*.453*9.81;
// was pounds of force, now N, devided by _number_of_parts
float zentforce=rotorpartmass*speed*speed/lentocenter;
float pitchaforce=_force_at_pitch_a/_number_of_parts*.453*9.81;
// was pounds of force, now N, devided by _number_of_parts