node->setFloatValue("caster-angle-deg", g->getCasterAngle() * RAD2DEG);
node->setFloatValue("rollspeed-ms", g->getRollSpeed());
node->setBoolValue("ground-is-solid", g->getGroundIsSolid()!=0);
node->setFloatValue("caster-angle-deg", g->getCasterAngle() * RAD2DEG);
node->setFloatValue("rollspeed-ms", g->getRollSpeed());
node->setBoolValue("ground-is-solid", g->getGroundIsSolid()!=0);