+ QVector<TaxiwayData> m_taxiways;
+ QVector<QPainterPath> m_pavements;
+
+ struct ParkingData
+ {
+ QPointF pt;
+ FGParkingRef parking;
+ };
+
+ QVector<ParkingData> m_parking;
+
+ QPainterPath m_parkingIconPath, // arrow points right
+ m_parkingIconLeftPath; // arrow points left
+ double m_approachDistanceNm;
+ FGRunwayRef m_selectedRunway;