-fntTexFont *guiFntHandle = 0;
-int gui_menu_on = 0;
-puMenuBar *mainMenuBar = 0;
-//static puButton *hideMenuButton = 0;
-
-// from cockpit.cxx
-extern void fgLatLonFormatToggle( puObject *);
-
-// from gui_funcs.cxx
-extern void saveFlight(puObject *);
-extern void loadFlight(puObject *);
-extern void reInit(puObject *);
-extern void dumpSnapShot(puObject *);
-#ifdef TR_HIRES_SNAP
-extern void dumpHiResSnapShot(puObject *);
-#endif
-#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
-extern void printScreen(puObject *);
-#endif
-extern void MayBeGoodBye(puObject *);
-extern void guiTogglePanel(puObject *);
-extern void PilotOffsetAdjust(puObject *);
-extern void fgHUDalphaAdjust(puObject *);
-extern void prop_pickerView(puObject *);
-extern void NewAirport(puObject *);
-#ifdef FG_NETWORK_OLK
-extern void net_display_toggle(puObject *);
-extern void NewCallSign(puObject *);
-extern void net_fgd_scan(puObject *);
-extern void net_register(puObject *);
-extern void net_unregister(puObject *);
-#endif
-extern void NewAltitude(puObject *);
-extern void AddWayPoint(puObject *);
-extern void PopWayPoint(puObject *);
-extern void ClearRoute(puObject *);
-extern void fgAPAdjust(puObject *);
-extern void fgLatLonFormatToggle(puObject *);
-extern void helpCb(puObject *);
-
-static const struct {
- char *name;
- void (*fn)(puObject *);
-} __fg_gui_fn[] = {
-
- // File
- {"saveFlight", saveFlight},
- {"loadFlight", loadFlight},
- {"reInit", reInit},
-#ifdef TR_HIRES_SNAP
- {"dumpHiResSnapShot", dumpHiResSnapShot},
-#endif
- {"dumpSnapShot", dumpSnapShot},
-#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
- {"printScreen", printScreen},
-#endif
- {"MayBeGoodBye", MayBeGoodBye},
-
- //View
- {"guiTogglePanel", guiTogglePanel},
- {"PilotOffsetAdjust", PilotOffsetAdjust},
- {"fgHUDalphaAdjust", fgHUDalphaAdjust},
- {"prop_pickerView", prop_pickerView},
-
- // Environment
- {"NewAirport", NewAirport},
-
- // Network
-#ifdef FG_NETWORK_OLK
- {"net_display_toggle", net_display_toggle},
- {"NewCallSign", NewCallSign},
- {"net_fgd_scan", net_fgd_scan},
- {"net_register", net_register},
- {"net_unregister", net_unregister},
-#endif
-
- // Autopilot
- {"NewAltitude", NewAltitude},
- {"AddWayPoint", AddWayPoint},
- {"PopWayPoint", PopWayPoint},
- {"ClearRoute", ClearRoute},
- {"fgAPAdjust", fgAPAdjust},
- {"fgLatLonFormatToggle", fgLatLonFormatToggle},
-
- // Help
- {"helpCb", helpCb},
-
- // Structure termination
- {"", NULL}
-};
-
-
-
-struct fg_gui_t {
- char *name;
- char **submenu;
- puCallback *cb;
-} *Menu;
-unsigned int Menu_size;
-
-void initMenu()
-{
- SGPropertyNode main;
- SGPath spath( globals->get_fg_root() );
- spath.append( "menu.xml" );
-
- try {
- readProperties(spath.c_str(), &main);
- } catch (const sg_exception &ex) {
- SG_LOG(SG_GENERAL, SG_ALERT, "Error processing the menu file.");
- return;
- }
-
- SG_LOG(SG_GENERAL, SG_INFO, "Reading menu entries.");
-
- // Make the menu bar
- mainMenuBar = new puMenuBar ();
-
- SGPropertyNode *menu = main.getChild("menu");
-
- vector<SGPropertyNode_ptr>submenu = menu->getChildren("submenu");
-
- Menu_size = 1+submenu.size();
- Menu = (fg_gui_t *)calloc(Menu_size, sizeof(fg_gui_t));
-
- for (unsigned int h = 0; h < submenu.size(); h++) {
-
- vector<SGPropertyNode_ptr>option = submenu[h]->getChildren("option");
-
- //
- // Make sure all entries will fit into allocated memory
- //
- Menu[h].submenu = (char **)calloc(1+option.size(), sizeof(char *));
- Menu[h].cb = (puCallback *)calloc(1+option.size(), sizeof(puCallback));
-
- for (unsigned int i = 0; i < option.size(); i++) {
-
- SGPropertyNode *name = option[i]->getNode("name");
- SGPropertyNode *call = option[i]->getNode("call");
- SGPropertyNode *sep = option[i]->getNode("seperator");
-
- if (sep)
- Menu[h].submenu[i] = strdup("----------");
-
- else if (call && strcmp(call->getStringValue(), ""))
- Menu[h].submenu[i] = strdup(name->getStringValue());
-
- else
- Menu[h].submenu[i] = strdup("not specified");
-
- Menu[h].cb[i] = NULL;
- for (unsigned int j=0; __fg_gui_fn[j].fn; j++)
- if (call &&
- !strcmp(call->getStringValue(), __fg_gui_fn[j].name) )
- {
- Menu[h].cb[i] = __fg_gui_fn[j].fn;
- break;
- }
- }
-
- SGPropertyNode *name = submenu[h]->getNode("name");
-
- Menu[h].name = strdup(name->getStringValue());
- mainMenuBar->add_submenu(Menu[h].name, Menu[h].submenu, Menu[h].cb);
-
- }
-
- mainMenuBar->close();
-}
-
-
-// FIXME: Has to be called from somewhere
-// or better yet, turn the menu into a class of its own
-void destroyMenu(void) {
- for(unsigned int i=0; i < Menu_size; i++) {
-
- free(Menu[i].name);
-
- // FIXME: don't use strdup/free
- for(unsigned int j=0; Menu[i].submenu[j] != NULL; j++)
- free(Menu[i].submenu[j]);
- }
-}
-
-