+const char*
+FGMenuBar::getLocalizedLabel(SGPropertyNode* node)
+{
+ const char* name = node->getStringValue("name", 0);
+
+ const char* translated = globals->get_locale()->getLocalizedString(name, "menu");
+ if (translated)
+ return translated;
+
+ // return default
+ return node->getStringValue("label");
+}
+