cout << node->getPath() << '/' << endl;
for (int i = 0; i < node->nChildren(); i++) {
const SGPropertyNode *c = node->getChild(i);
cout << node->getPath() << '/' << endl;
for (int i = 0; i < node->nChildren(); i++) {
const SGPropertyNode *c = node->getChild(i);
SGPropertyNode *node = data.node;
stdString name = node->getDisplayName(true);
stdString type = getValueTypeString(node);
SGPropertyNode *node = data.node;
stdString name = node->getDisplayName(true);
stdString type = getValueTypeString(node);