- for (; it != end; ++it) {
- FGAIBase *ac = *it;
- int type = ac->getType();
- double lat = ac->_getLatitude();
- double lon = ac->_getLongitude();
- double alt = ac->_getAltitude();
- double heading = ac->_getHeading();
+ const SGPropertyNode *selected_ac = 0;
+ const SGPropertyNode *ai = fgGetNode("/ai/models", true);
+
+ for (int i = ai->nChildren() - 1; i >= -1; i--) {
+ const SGPropertyNode *model;
+
+ if (i < 0) { // last iteration: selected model
+ model = selected_ac;
+ } else {
+ model = ai->getChild(i);
+ if (!model->nChildren())
+ continue;
+ if (model->getIntValue("id") == selected_id) {
+ selected_ac = model; // save selected model for last iteration
+ continue;
+ }
+ }
+ if (!model)
+ continue;
+
+ double echo_radius, sigma;
+ const string name = model->getName();
+ if (name == "aircraft" || name == "tanker")
+ echo_radius = 1, sigma = 1;
+ else if (name == "multiplayer" || name == "wingman" || name == "static")
+ echo_radius = 1.5, sigma = 1;
+ else if (name == "ship" || name == "carrier" || name == "storm")
+ echo_radius = 1.5, sigma = 100;
+ else if (name == "thermal")
+ echo_radius = 2, sigma = 100;
+ else if (name == "rocket")
+ echo_radius = 0.1, sigma = 0.1;
+ else if (name == "ballistic")
+ echo_radius = 0.001, sigma = 0.001;
+ else
+ continue;
+
+ double lat = model->getDoubleValue("position/latitude-deg");
+ double lon = model->getDoubleValue("position/longitude-deg");
+ double alt = model->getDoubleValue("position/altitude-ft");
+ double heading = model->getDoubleValue("orientation/true-heading-deg");