// Each camera's viewport is written when the window is
// resized; if the the viewport isn't copied here, it gets updated
// twice and ends up with the wrong value.
// Each camera's viewport is written when the window is
// resized; if the the viewport isn't copied here, it gets updated
// twice and ends up with the wrong value.
installCullVisitor(farCamera);
info->farCamera = farCamera;
info->farSlaveIndex = _viewer->getNumSlaves() - 1;
installCullVisitor(farCamera);
info->farCamera = farCamera;
info->farSlaveIndex = _viewer->getNumSlaves() - 1;
camera->setCullMask(camera->getCullMask() & ~simgear::BACKGROUND_BIT);
camera->setClearMask(GL_DEPTH_BUFFER_BIT);
}
camera->setCullMask(camera->getCullMask() & ~simgear::BACKGROUND_BIT);
camera->setClearMask(GL_DEPTH_BUFFER_BIT);
}