- globals->get_renderer()->getManipulator()->setIdleHandler(func);
-}
-
-void fgRegisterDrawHandler(fgDrawHandler func)
-{
- globals->get_renderer()->getManipulator()->setDrawHandler(func);
-}
-
-void fgRegisterWindowResizeHandler(fgWindowResizeHandler func)
-{
- globals->get_renderer()->getManipulator()->setWindowResizeHandler(func);