- FG_LOG ( FG_GENERAL, FG_INFO, "Depth buffer bits = " << tmp );
-
-#if 0
- // try to determine if we should adjust the initial default
- // display resolution. The options class defaults (is
- // initialized) to 640x480.
- string renderer = general.glRenderer;
-
- // currently we only know how to deal with Mesa/Glide/Voodoo cards
- if ( renderer.find( "Glide" ) != string::npos ) {
- FG_LOG( FG_GENERAL, FG_INFO, "Detected a Glide driver" );
- if ( renderer.find( "FB/8" ) != string::npos ) {
- // probably a voodoo-2
- if ( renderer.find( "TMU/SLI" ) != string::npos ) {
- // probably two SLI'd Voodoo-2's
- globals->get_options()->set_xsize( 1024 );
- globals->get_options()->set_ysize( 768 );
- FG_LOG( FG_GENERAL, FG_INFO,
- "It looks like you have two sli'd voodoo-2's." << endl
- << "upgrading your win resolution to 1024 x 768" );
- glutReshapeWindow(1024, 768);
- } else {
- // probably a single non-SLI'd Voodoo-2
- globals->get_options()->set_xsize( 800 );
- globals->get_options()->set_ysize( 600 );
- FG_LOG( FG_GENERAL, FG_INFO,
- "It looks like you have a voodoo-2." << endl
- << "upgrading your win resolution to 800 x 600" );
- glutReshapeWindow(800, 600);
- }
- } else if ( renderer.find( "FB/2" ) != string::npos ) {
- // probably a voodoo-1, stick with the default
- }
- } else {
- // we have no special knowledge of this card, stick with the default
- }
-#endif