+ inline void set_lon (double value) { lon = value; }
+ inline void set_lat (double value) { lat = value; }
+ inline void set_altitude (double value) { altitude = value; }
+ inline void set_heading (double value) { heading = value; }
+ inline void set_roll (double value) { roll = value; }
+ inline void set_pitch (double value) { pitch = value; }
+ inline void set_uBody (double value) { uBody = value; }
+ inline void set_vBody (double value) { vBody = value; }
+ inline void set_wBody (double value) { wBody = value; }
+ inline void set_vc (double value) { vkcas = value; }
+ inline void set_mach(double value) { mach = value; }
+ inline void set_game_mode (bool value) { game_mode = value; }
+ inline void set_splash_screen (bool value) { splash_screen = value; }
+ inline void set_intro_music (bool value) { intro_music = value; }
+ inline void set_mouse_pointer (int value) { mouse_pointer = value; }
+ inline void set_anti_alias_hud (bool value) { anti_alias_hud = value; }