- glColor3f(1.0, 0.9, 0.0);
- font.getBBox(text, fontsize, 0, &left, &right, &bot, &top);
+ FGColor c(1.0, 0.9, 0.0);
+ c.merge(fgGetNode("/sim/gui/colors/splash"));
+ glColor4f(c.red(), c.green(), c.blue(), alpha);
+
+ font.getBBox(progress_text, fontsize, 0, &left, &right, &bot, &top);