+ /**
+ * Find the closest match based on partial id (with an offset to allow selecting the n-th closest).
+ * Cutoff distance is limited internally, to avoid making this very slow.
+ */
+ static FGPositionedRef findClosestWithPartialId(const SGGeod& aPos, const std::string& aId, Filter* aFilter, int aOffset, bool& aNext);
+
+ /**
+ * As above, but matches on name
+ */
+ static FGPositionedRef findClosestWithPartialName(const SGGeod& aPos, const std::string& aName, Filter* aFilter, int aOffset, bool& aNext);
+