-void SceneryPager::queueRequest(const std::string& fileName, osg::Group* group,
- float priority, osg::FrameStamp* frameStamp)
+void SceneryPager::queueRequest(const std::string& fileName, Group* group,
+ float priority, FrameStamp* frameStamp,
+#ifdef FGOSGPAGER25
+ ref_ptr<Referenced>& databaseRequest,
+#endif
+ osgDB::ReaderWriter::Options* options)