- case NONE: t = "NONE"; break;
- case ALIAS: t = "ALIAS"; break;
- case BOOL: t = "BOOL"; break;
- case INT: t = "INT"; break;
- case LONG: t = "LONG"; break;
- case FLOAT: t = "FLOAT"; break;
- case DOUBLE: t = "DOUBLE"; break;
- case STRING: t = "STRING"; break;
- case UNSPECIFIED: t = "UNSPECIFIED"; break;
+ case props::NONE: t = "NONE"; break;
+ case props::ALIAS: t = "ALIAS"; break;
+ case props::BOOL: t = "BOOL"; break;
+ case props::INT: t = "INT"; break;
+ case props::LONG: t = "LONG"; break;
+ case props::FLOAT: t = "FLOAT"; break;
+ case props::DOUBLE: t = "DOUBLE"; break;
+ case props::STRING: t = "STRING"; break;
+ case props::UNSPECIFIED: t = "UNSPECIFIED"; break;
+ case props::VEC3D: t = "VEC3D"; break;
+ case props::VEC4D: t = "VEC4D"; break;
+ case props::EXTENDED: t = "EXTENDED"; break; // shouldn't happen