+ return true;
+}
+
+
+// allocate and initialize sound samples
+bool FGMorse::cust_init(const int freq ) {
+ int i;
+
+ // Make DIT
+ make_tone( cust_dit, freq, DIT_SIZE - COUNT_SIZE, DIT_SIZE,
+ TRANSITION_BYTES );
+
+ // Make DAH
+ make_tone( cust_dah, freq, DAH_SIZE - COUNT_SIZE, DAH_SIZE,
+ TRANSITION_BYTES );
+