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#include "FGWeatherDefs.h"
/****************************************************************************/
#include "FGWeatherDefs.h"
- FGTemperatureItem(const WeatherPrecition& a, const WeatherPrecition& v) {alt = a; value = v;}
- FGTemperatureItem(const WeatherPrecition& v) {alt = 0.0; value = v;}
- FGTemperatureItem() {alt = 0.0; value = (WeatherPrecition)FG_WEATHER_DEFAULT_TEMPERATURE;}
+ FGTemperatureItem(const WeatherPrecision& a, const WeatherPrecision& v) {alt = a; value = v;}
+ FGTemperatureItem(const WeatherPrecision& v) {alt = 0.0; value = v;}
+ FGTemperatureItem() {alt = 0.0; value = (WeatherPrecision)FG_WEATHER_DEFAULT_TEMPERATURE;}
- WeatherPrecition getValue() const { return value; };
- WeatherPrecition getAlt() const { return alt; };
+ WeatherPrecision getValue() const { return value; };
+ WeatherPrecision getAlt() const { return alt; };
- FGTemperatureItem& operator*= (const WeatherPrecition& arg);
+ void setAlt (WeatherPrecision x) { alt = x; }
+ void setValue(WeatherPrecision x) { value = x; }
+
+ FGTemperatureItem& operator*= (const WeatherPrecision& arg);
FGTemperatureItem& operator+= (const FGTemperatureItem& arg);
FGTemperatureItem& operator-= (const FGTemperatureItem& arg);
FGTemperatureItem& operator+= (const FGTemperatureItem& arg);
FGTemperatureItem& operator-= (const FGTemperatureItem& arg);