+normalmap_SOURCES = normalmap.cxx texture.cxx texture.hxx colours.h
+normalmap_LDADD = -lsgscreen $(opengl_LIBS) $(base_LIBS) -lz
+
+photomodel_SOURCES = photomodel.cxx
+photomodel_LDADD = $(base_LIBS) -lsgbucket -lsgmath -lsgmisc -lsgdebug \
+ -lsgstructure