#include <stdio.h>
-#include "aircraft.h"
-#include "../constants.h"
+#include <Aircraft/aircraft.h>
+#include <Include/constants.h>
+
+
+/* This is a record containing all the info for the aircraft currently
+ being operated */
+struct fgAIRCRAFT current_aircraft;
/* Display various parameters to stdout */
-void fgAircraftOutputCurrent(struct AIRCRAFT *a) {
- struct FLIGHT *f;
- struct CONTROLS *c;
+void fgAircraftOutputCurrent(struct fgAIRCRAFT *a) {
+ struct fgFLIGHT *f;
+ struct fgCONTROLS *c;
f = &a->flight;
c = &a->controls;
/* $Log$
-/* Revision 1.11 1997/09/13 02:00:05 curt
-/* Mostly working on stars and generating sidereal time for accurate star
-/* placement.
+/* Revision 1.14 1998/01/19 19:26:56 curt
+/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
+/* This should simplify things tremendously.
/*
+ * Revision 1.13 1997/12/15 23:54:30 curt
+ * Add xgl wrappers for debugging.
+ * Generate terrain normals on the fly.
+ *
+ * Revision 1.12 1997/12/10 22:37:37 curt
+ * Prepended "fg" on the name of all global structures that didn't have it yet.
+ * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
+ *
+ * Revision 1.11 1997/09/13 02:00:05 curt
+ * Mostly working on stars and generating sidereal time for accurate star
+ * placement.
+ *
* Revision 1.10 1997/08/27 03:29:56 curt
* Changed naming scheme of basic shared structures.
*