#include <stdio.h>
#include <Aircraft/aircraft.h>
-#include <Include/constants.h>
-
+#include <Include/fg_constants.h>
+#include <Main/fg_debug.h>
/* This is a record containing all the info for the aircraft currently
being operated */
-struct fgAIRCRAFT current_aircraft;
+fgAIRCRAFT current_aircraft;
+
+
+/* Initialize an Aircraft structure */
+void fgAircraftInit( void ) {
+ fgPrintf( FG_AIRCRAFT, FG_INFO, "Initializing Aircraft structure\n" );
+
+ current_aircraft.flight = &cur_flight_params;
+ current_aircraft.controls = &cur_control_params;
+}
/* Display various parameters to stdout */
-void fgAircraftOutputCurrent(struct fgAIRCRAFT *a) {
- struct fgFLIGHT *f;
- struct fgCONTROLS *c;
+void fgAircraftOutputCurrent(fgAIRCRAFT *a) {
+ fgFLIGHT *f;
+ fgCONTROLS *c;
- f = &a->flight;
- c = &a->controls;
+ f = a->flight;
+ c = a->controls;
- printf("Pos = (%.2f,%.2f,%.2f) (Phi,Theta,Psi)=(%.2f,%.2f,%.2f)\n",
- FG_Longitude * 3600.0 * RAD_TO_DEG,
- FG_Latitude * 3600.0 * RAD_TO_DEG,
- FG_Altitude, FG_Phi, FG_Theta, FG_Psi);
- printf("Kts = %.0f Elev = %.2f, Aileron = %.2f, Rudder = %.2f Power = %.2f\n",
- FG_V_equiv_kts, FG_Elevator, FG_Aileron, FG_Rudder, FG_Throttle[0]);
+ fgPrintf( FG_FLIGHT, FG_DEBUG,
+ "Pos = (%.2f,%.2f,%.2f) (Phi,Theta,Psi)=(%.2f,%.2f,%.2f)\n",
+ FG_Longitude * 3600.0 * RAD_TO_DEG,
+ FG_Latitude * 3600.0 * RAD_TO_DEG,
+ FG_Altitude, FG_Phi, FG_Theta, FG_Psi);
+ fgPrintf( FG_FLIGHT, FG_DEBUG,
+ "Kts = %.0f Elev = %.2f, Aileron = %.2f, Rudder = %.2f Power = %.2f\n",
+ FG_V_equiv_kts, FG_Elevator, FG_Aileron, FG_Rudder, FG_Throttle[0]);
}
/* $Log$
-/* Revision 1.14 1998/01/19 19:26:56 curt
-/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
-/* This should simplify things tremendously.
+/* Revision 1.16 1998/02/07 15:29:31 curt
+/* Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
+/* <chotchkiss@namg.us.anritsu.com>
/*
+ * Revision 1.15 1998/01/27 00:47:46 curt
+ * Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
+ * system and commandline/config file processing code.
+ *
+ * Revision 1.14 1998/01/19 19:26:56 curt
+ * Merged in make system changes from Bob Kuehne <rpk@sgi.com>
+ * This should simplify things tremendously.
+ *
* Revision 1.13 1997/12/15 23:54:30 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.