// #include <Math/fg_geodesy.h>
// #include <Math/mat3.h>
// #include <Math/polar.h>
-#include <Scenery/Bucket/bucketutils.h>
+#include <Bucket/bucketutils.h>
int nodecount = 0;
/* $Log$
-/* Revision 1.6 1998/04/08 22:54:58 curt
-/* Adopted Gnu automake/autoconf system.
+/* Revision 1.7 1998/04/14 02:26:00 curt
+/* Code reorganizations. Added a Lib/ directory for more general libraries.
/*
+ * Revision 1.6 1998/04/08 22:54:58 curt
+ * Adopted Gnu automake/autoconf system.
+ *
* Revision 1.5 1998/03/03 16:00:52 curt
* More c++ compile tweaks.
*