**************************************************************************/
-#ifndef _MOON_H_
-#define _MOON_H_
+#ifndef _MOON_H
+#define _MOON_H
-#include "orbits.h"
+#include <Astro/orbits.h>
-#include "../Time/fg_time.h"
+#include <Time/fg_time.h>
#include <math.h>
-#define X .525731112119133606
-#define Z .850650808352039932
+/* Initialize the Moon Display management Subsystem */
+void fgMoonInit( void );
- /* Initialize the Moon Display management Subsystem */
-void fgMoonInit();
-
-/* Draw the Stars */
-void fgMoonRender();
+/* Draw the Moon */
+void fgMoonRender( void );
struct CelestialCoord fgCalculateMoon(struct OrbElements Params,
struct OrbElements sunParams,
extern struct OrbElements pltOrbElements[9];
-#endif /* _MOON_H_ */
+#endif /* _MOON_H */
/* $Log$
-/* Revision 1.1 1998/01/07 03:16:16 curt
-/* Moved from .../Src/Scenery/ to .../Src/Astro/
+/* Revision 1.6 1998/02/23 19:07:54 curt
+/* Incorporated Durk's Astro/ tweaks. Includes unifying the sun position
+/* calculation code between sun display, and other FG sections that use this
+/* for things like lighting.
/*
+ * Revision 1.5 1998/02/02 20:53:21 curt
+ * To version 0.29
+ *
+ * Revision 1.4 1998/01/22 02:59:27 curt
+ * Changed #ifdef FILE_H to #ifdef _FILE_H
+ *
+ * Revision 1.3 1998/01/19 19:26:58 curt
+ * Merged in make system changes from Bob Kuehne <rpk@sgi.com>
+ * This should simplify things tremendously.
+ *
+ * Revision 1.2 1998/01/19 18:40:17 curt
+ * Tons of little changes to clean up the code and to remove fatal errors
+ * when building with the c++ compiler.
+ *
+ * Revision 1.1 1998/01/07 03:16:16 curt
+ * Moved from .../Src/Scenery/ to .../Src/Astro/
+ *
* Revision 1.4 1997/12/11 04:43:56 curt
* Fixed sun vector and lighting problems. I thing the moon is now lit
* correctly.