void fgPlanetsInit( void )
{
- struct fgLIGHT *l;
+ fgLIGHT *l;
int i;
struct CelestialCoord pltPos;
double magnitude;
/* $Log$
-/* Revision 1.3 1998/04/25 22:06:25 curt
-/* Edited cvs log messages in source files ... bad bad bad!
+/* Revision 1.4 1998/04/26 05:10:01 curt
+/* "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd.
/*
+ * Revision 1.3 1998/04/25 22:06:25 curt
+ * Edited cvs log messages in source files ... bad bad bad!
+ *
* Revision 1.2 1998/04/24 00:45:02 curt
* Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
* Fixed a bug when generating sky colors.