# include <windows.h>
#endif
+
#include <math.h>
#include <stdio.h>
#include <string.h>
}
timer.stop();
- cerr << "Loaded " << starcount << " stars in "
- << timer.elapsedSeconds() << " seconds" << endl;
+ FG_LOG( FG_ASTRO, FG_INFO,
+ "Loaded " << starcount << " stars in "
+ << timer.elapsedSeconds() << " seconds" );
min_magnitude[0] = 4.2;
min_magnitude[1] = 3.6;
// Draw the Stars
void fgStarsRender( void ) {
- fgFLIGHT *f;
+ FGState *f;
fgVIEW *v;
fgLIGHT *l;
fgTIME *t;
int i;
- f = current_aircraft.flight;
+ f = current_aircraft.fdm_state;
l = &cur_light_params;
t = &cur_time_params;
v = ¤t_view;
// $Log$
+// Revision 1.24 1998/12/05 15:54:04 curt
+// Renamed class fgFLIGHT to class FGState as per request by JSB.
+//
+// Revision 1.23 1998/11/23 21:48:28 curt
+// Borland portability tweaks.
+//
+// Revision 1.22 1998/11/07 19:07:07 curt
+// Enable release builds using the --without-logging option to the configure
+// script. Also a couple log message cleanups, plus some C to C++ comment
+// conversion.
+//
// Revision 1.21 1998/11/06 21:17:42 curt
// Converted to new logstream debugging facility. This allows release
// builds with no messages at all (and no performance impact) by using