**************************************************************************/
-#ifndef SUN_H
-#define SUN_H
+#ifndef _SUN_H
+#define _SUN_H
struct SunPos fgCalcSunPos(struct OrbElements sunParams);
extern struct OrbElements pltOrbElements[9];
/* Initialize the Sun */
-void fgSunInit();
+void fgSunInit( void );
/* Draw the Sun */
-void fgSunRender();
+void fgSunRender( void );
-#endif /* SUN_H */
+#endif /* _SUN_H */
/* $Log$
-/* Revision 1.1 1998/01/07 03:16:21 curt
-/* Moved from .../Src/Scenery/ to .../Src/Astro/
+/* Revision 1.3 1998/01/22 02:59:29 curt
+/* Changed #ifdef FILE_H to #ifdef _FILE_H
/*
+ * Revision 1.2 1998/01/19 18:40:19 curt
+ * Tons of little changes to clean up the code and to remove fatal errors
+ * when building with the c++ compiler.
+ *
+ * Revision 1.1 1998/01/07 03:16:21 curt
+ * Moved from .../Src/Scenery/ to .../Src/Astro/
+ *
* Revision 1.3 1997/12/11 04:43:56 curt
* Fixed sun vector and lighting problems. I thing the moon is now lit
* correctly.