**************************************************************************/
-#ifndef SUN_H
-#define SUN_H
+#ifndef _SUN_H
+#define _SUN_H
-struct SunPos fgCalcSunPos(struct OrbElements sunParams);
+extern fgSUNPOS solarPosition;
+
+
+void fgCalcSunPos (struct OrbElements sunParams);
extern struct OrbElements pltOrbElements[9];
/* Initialize the Sun */
void fgSunRender( void );
-#endif /* SUN_H */
+#endif /* _SUN_H */
/* $Log$
-/* Revision 1.2 1998/01/19 18:40:19 curt
-/* Tons of little changes to clean up the code and to remove fatal errors
-/* when building with the c++ compiler.
+/* Revision 1.5 1998/03/09 22:47:26 curt
+/* Incorporated Durk's updates.
/*
+ * Revision 1.4 1998/02/23 19:07:57 curt
+ * Incorporated Durk's Astro/ tweaks. Includes unifying the sun position
+ * calculation code between sun display, and other FG sections that use this
+ * for things like lighting.
+ *
+ * Revision 1.3 1998/01/22 02:59:29 curt
+ * Changed #ifdef FILE_H to #ifdef _FILE_H
+ *
+ * Revision 1.2 1998/01/19 18:40:19 curt
+ * Tons of little changes to clean up the code and to remove fatal errors
+ * when building with the c++ compiler.
+ *
* Revision 1.1 1998/01/07 03:16:21 curt
* Moved from .../Src/Scenery/ to .../Src/Astro/
*