option(EVENT_INPUT "Set to ON to build FlightGear with event-based Input support" OFF)
option(ENABLE_LIBSVN "Set to ON to build terrasync with libsvnclient support" OFF)
-set(MSVC_3RDPARTY_DIR NOT_FOUND CACHE PATH "Location where the third-party dependencies are extracted")
+set(MSVC_3RDPARTY_ROOT NOT_FOUND CACHE PATH "Location where the third-party dependencies are extracted")
if(LOGGING)
# nothing
if(EVENT_INPUT)
message(STATUS "checking event-based Input")
IF(APPLE)
-
+
elseif(CMAKE_SYSTEM_NAME MATCHES "Linux")
-
+
else()
message(WARNING "event input is not supported on this platform yet")
endif()
else(EVENT_INPUT)
set(ENABLE_PLIB_JOYSTICK 1)
-
- message(STATUS "adding runtime JS dependencies")
- if(APPLE)
- # resolve frameworks to full paths
- find_library(IOKIT_LIBRARY IOKit)
- find_library(CF_LIBRARY CoreFoundation)
- set(JS_LIBS ${IOKIT_LIBRARY} ${CF_LIBRARY})
- elseif(WIN32)
- find_library(WINMM_LIBRARY winmm)
- set(JS_LIBS ${WINMM_LIBRARY})
- elseif(CMAKE_SYSTEM_NAME MATCHES "Linux")
- # anything needed here?
- elseif(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
- find_library(USBHID_LIBRARY usbhid)
- # check_function_exists(hidinit)
- set(JS_LIBS ${USBHID_LIBRARY})
- else()
- message(WARNING "Unsupported platform for JS libs")
- endif()
endif(EVENT_INPUT)
-if (MSVC_3RDPARTY_DIR)
- message(STATUS "3rdparty files located in ${MSVC_3RDPARTY_DIR}")
- set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_DIR}/3rdParty/lib ${MSVC_3RDPARTY_DIR}/install/msvc90/OpenScenegraph/lib ${MSVC_3RDPARTY_DIR}/install/msvc90/SimGear/lib )
- set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_DIR}/3rdParty/include ${MSVC_3RDPARTY_DIR}/install/msvc90/OpenScenegraph/include ${MSVC_3RDPARTY_DIR}/install/msvc90/SimGear/include)
- set (BOOST_ROOT ${MSVC_3RDPARTY_DIR}/boost_1_44_0)
- set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_DIR}/3rdParty/include)
- set (ALUT_INCLUDE_DIR ${MSVC_3RDPARTY_DIR}/3rdParty/include)
- set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_DIR}/3rdParty/lib)
-endif (MSVC_3RDPARTY_DIR)
+if (MSVC AND MSVC_3RDPARTY_ROOT)
+ message(STATUS "3rdparty files located in ${MSVC_3RDPARTY_ROOT}")
+ set( OSG_MSVC "msvc" )
+ if (${MSVC_VERSION} EQUAL 1600)
+ set( OSG_MSVC ${OSG_MSVC}100 )
+ else (${MSVC_VERSION} EQUAL 1600)
+ set( OSG_MSVC ${OSG_MSVC}90 )
+ endif (${MSVC_VERSION} EQUAL 1600)
+ if (CMAKE_CL_64)
+ set( OSG_MSVC ${OSG_MSVC}-64 )
+ set( MSVC_3RDPARTY_DIR 3rdParty.x64 )
+ else (CMAKE_CL_64)
+ set( MSVC_3RDPARTY_DIR 3rdParty )
+ endif (CMAKE_CL_64)
+
+ set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/lib )
+ set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/include)
+ set (BOOST_ROOT ${MSVC_3RDPARTY_ROOT}/boost_1_44_0)
+ set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
+ set (ALUT_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
+ set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib)
+endif (MSVC AND MSVC_3RDPARTY_ROOT)
# check required dependencies
endif(LIBSVN_FOUND)
endif(ENABLE_LIBSVN)
-find_package(PLIB REQUIRED puaux pu fnt)
+find_package(PLIB REQUIRED puaux pu js fnt)
find_package(SimGear 2.2.0 REQUIRED)
check_include_file(unistd.h HAVE_UNISTD_H)
endif(NOT CLOCK_GETTIME_IN_LIBC)
endif(HAVE_CLOCK_GETTIME)
+find_package(RTI)
+if(RTI_FOUND)
+ set(FG_HAVE_HLA 1)
+endif()
+
if(CMAKE_COMPILER_IS_GNUCXX)
set(WARNING_FLAGS -Wall)
endif(CMAKE_COMPILER_IS_GNUCXX)
# endforeach(warning)
set(MSVC_FLAGS "-DNOMINMAX -D_USE_MATH_DEFINES -D_CRT_SECURE_NO_WARNINGS -D_SCL_SECURE_NO_WARNINGS -D__CRT_NONSTDC_NO_WARNINGS")
+ if (${MSVC_VERSION} EQUAL 1600)
+ set( MSVC_LD_FLAGS "/FORCE:MULTIPLE" )
+ endif (${MSVC_VERSION} EQUAL 1600)
endif(MSVC)
set(NOMINMAX 1)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARNING_FLAGS} ${MSVC_FLAGS} -D_REENTRANT")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNING_FLAGS} ${MSVC_FLAGS} -D_REENTRANT")
+set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${MSVC_LD_FLAGS}")
-include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}
- ${Boost_INCLUDE_DIRS}
- ${ZLIB_INCLUDE_DIR}
+include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}
+ ${Boost_INCLUDE_DIRS}
+ ${ZLIB_INCLUDE_DIR}
${ALUT_INCLUDE_DIR}
${OPENAL_INCLUDE_DIR}
${SIMGEAR_INCLUDE_DIR}