file(READ version versionFile)
string(STRIP ${versionFile} SIMGEAR_VERSION)
+# add a dependency on the versino file
+set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS version)
+
set(FIND_LIBRARY_USE_LIB64_PATHS ON)
# use simgear version also as the SO version (if building SOs)
option(ENABLE_RTI "Set to ON to build SimGear with RTI support" OFF)
option(ENABLE_TESTS "Set to OFF to disable building SimGear's test applications" ON)
option(ENABLE_SOUND "Set to OFF to disable building SimGear's sound support" ON)
+option(USE_AEONWAVE "Set to ON to use AeonWave instead of OpenAL" ON)
option(ENABLE_PKGUTIL "Set to ON to build the sg_pkgutil application (default)" ON)
option(ENABLE_DNS "Set to ON to use udns library and DNS service resolver" ON)
if (MSVC AND MSVC_3RDPARTY_ROOT)
message(STATUS "3rdparty files located in ${MSVC_3RDPARTY_ROOT}")
+
set( OSG_MSVC "msvc" )
- if (${MSVC_VERSION} EQUAL 1700)
+ if (${MSVC_VERSION} EQUAL 1900)
+ set( OSG_MSVC ${OSG_MSVC}140 )
+ elseif (${MSVC_VERSION} EQUAL 1800)
+ set( OSG_MSVC ${OSG_MSVC}120 )
+ elseif (${MSVC_VERSION} EQUAL 1700)
set( OSG_MSVC ${OSG_MSVC}110 )
elseif (${MSVC_VERSION} EQUAL 1600)
set( OSG_MSVC ${OSG_MSVC}100 )
- else (${MSVC_VERSION} EQUAL 1700)
- set( OSG_MSVC ${OSG_MSVC}90 )
- endif (${MSVC_VERSION} EQUAL 1700)
+ endif ()
if (CMAKE_CL_64)
set( OSG_MSVC ${OSG_MSVC}-64 )
set( MSVC_3RDPARTY_DIR 3rdParty.x64 )
set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenRTI/lib )
set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenRTI/include)
+
+ GET_FILENAME_COMPONENT(MSVC_ROOT_PARENT_DIR ${MSVC_3RDPARTY_ROOT} PATH)
find_path(BOOST_ROOT boost/version.hpp
+ PATHS
+ ${MSVC_ROOT_PARENT_DIR}
${MSVC_3RDPARTY_ROOT}/boost
${MSVC_3RDPARTY_ROOT}/boost_1_52_0
${MSVC_3RDPARTY_ROOT}/boost_1_51_0
)
# set (BOOST_ROOT ${MSVC_3RDPARTY_ROOT}/boost_1_44_0)
message(STATUS "BOOST_ROOT is ${BOOST_ROOT}")
- set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
- set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib)
+ if (USE_AEONWAVE)
+ find_package(AAX COMPONENTS aax REQUIRED)
+ else()
+ set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
+ set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib)
+ endif()
endif (MSVC AND MSVC_3RDPARTY_ROOT)
if(APPLE)
find_package(Threads REQUIRED)
endif()
-# Somehow this only works if included before searching for Boost...
-include(BoostTestTargets)
-
find_package(Boost REQUIRED)
set (BOOST_CXX_FLAGS "-DBOOST_BIMAP_DISABLE_SERIALIZATION")
+include(BoostTestTargets)
if(SIMGEAR_HEADLESS)
message(STATUS "SimGear mode: HEADLESS")
endif()
if(MSVC)
- # turn off various warnings
- # foreach(warning 4244 4251 4267 4275 4290 4786 4305 4996)
- # SET(WARNING_FLAGS "${WARNING_FLAGS} /wd${warning}")
- # endforeach(warning)
+ set(MSVC_FLAGS "-DWIN32 -DNOMINMAX -D_USE_MATH_DEFINES -D_CRT_SECURE_NO_WARNINGS -D__CRT_NONSTDC_NO_WARNINGS /MP")
- set(MSVC_FLAGS "-DWIN32 -DNOMINMAX -D_USE_MATH_DEFINES -D_CRT_SECURE_NO_WARNINGS -D__CRT_NONSTDC_NO_WARNINGS /wd4996 /wd4250 -Dstrdup=_strdup")
if (${MSVC_VERSION} GREATER 1599)
+ # needed to avoid link errors on multiply-defined standard C++
+ # symbols. Suspect this may be an OSG-DB export bug
set( MSVC_LD_FLAGS "/FORCE:MULTIPLE" )
endif (${MSVC_VERSION} GREATER 1599)
+
+ if (${MSVC_VERSION} GREATER 1899)
+ # needed for debug builds with VS2015
+ set( MSVC_FLAGS "${MSVC_FLAGS} /bigobj" )
+ endif()
endif(MSVC)
# assumed on Windows
set(HAVE_GETLOCALTIME 1)
set( WINSOCK_LIBRARY "ws2_32.lib" )
+ set( SHLWAPI_LIBRARY "Shlwapi.lib" )
set( RT_LIBRARY "winmm" )
endif(WIN32)
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}
${Boost_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIR}
- ${OPENAL_INCLUDE_DIRS}
${CURL_INCLUDE_DIRS}
)
+if (USE_AEONWAVE)
+ find_package(AAX COMPONENTS aax REQUIRED)
+ include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}
+ ${AAX_INCLUDE_DIR}
+ )
+else()
+ include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}
+ ${OPENAL_INCLUDE_DIR}
+ )
+endif()
+
add_definitions(-DHAVE_CONFIG_H)
# configure a header file to pass some of the CMake settings
${CMAKE_THREAD_LIBS_INIT}
${ZLIB_LIBRARY}
${WINSOCK_LIBRARY}
+ ${SHLWAPI_LIBRARY}
${RT_LIBRARY}
${DL_LIBRARY}
${COCOA_LIBRARY}